The Weekly Peel: 2026-01-25
Major architectural improvements to RetroFantasy, user experience enhancements to Color Lock, and the exciting debut of our new no-AI social platform.
What a week! We shipped major updates across three projects — from architectural overhauls to user experience improvements to an entirely new platform.
RetroFantasy Gets a Major Backend Makeover
We completed a monumental refactoring effort on RetroFantasy — a comprehensive server architecture overhaul that touched nearly every part of the system. The changes include a complete restructuring of how game sessions are managed, improved WebSocket handling for real-time gameplay, and a robust new timer management system.
But as anyone who’s done a major refactor knows, breaking changes lead to… well, broken things. We spent considerable time this week hunting down and fixing the inevitable cascade of bugs that followed. Draft clicking issues, free agent pickup problems, and UI display glitches all got attention. The good news? We also added integration tests and GitHub Actions to catch these issues earlier in the future.
Meanwhile, we focused on feature enhancements, adding flexible roster spots, improving season management with proper standings tracking, and refining the reroll animation system. The combination of architectural improvements and new functionality should make RetroFantasy much more stable and feature-rich going forward.
Color Lock Focuses on User Delight
The Color Lock web app saw some thoughtful user experience improvements this week. We redesigned the victory modal to better encourage continued engagement, strategically placing social media sharing options and app store badges to help users spread the word. We also made it easier for players to adjust difficulty levels right from the home screen—a small change that should have a big impact on user retention.
Under the hood, Firebase functions got a cleanup pass along with HTML structure improvements that should make the codebase more maintainable as the project grows.
Welcome to the No-AI Zone
Perhaps the most intriguing development this week was work beginning on “Kindred,” a new social platform project that’s taking a strong stance against AI-generated content. We kicked off this ambitious initiative with a comprehensive foundation that includes ZeroGPT AI detection capabilities, automatic token refresh systems, and a well-structured MVP roadmap.
The project comes with thorough documentation right out of the gate, suggesting this isn’t just an experiment—it’s a serious attempt to create an authentic, human-centered social space. In a world increasingly filled with AI-generated content, a platform dedicated to human creativity could really strike a chord with users.
The Week in Perspective
The RetroFantasy refactor, while painful in the short term, sets the project up for much more reliable development going forward. Color Lock’s UX improvements should help with engagement and retention. And Kindred is off to a strong start with solid technical foundations already in place.
Next week we’ll be watching how the RetroFantasy improvements hold up in real gameplay scenarios and whether the Color Lock UX changes move the needle on engagement. Kindred’s MVP roadmap is taking shape too — more on that soon.